//
//  MyParticleEffect.h
//  ExampleAnimatingSprite
//
//  Created by admin on 3/20/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import "CCLayer.h"

enum {
	TAG_EFFECT_NODE = 0
};


@interface MyParticleEffect : CCLayer{
    
    NSArray*        particleEffectMethods;
    int             currentEffect;
}
-(CCLayer*) runRecipe;
-(void) prevEffectCallback:(id)sender;
-(void) reloadEffectCallback:(id)sender;
-(void) nextEffectCallback:(id)sender;
-(void) runCurrentEffect;
@end
